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FilePulse

Developer:
Agetec

Genre:
Simulation

Release:
August 2003

# of Players:
1

RPG Maker 2
By: Matt C. on May 25, 2002

In my opinion, the first RPG Maker for the PlayStation was one of the most underrated games last year. Granted, the game had one of the most clumsy interfaces on the planet and the graphics were uglier than a PT Cruiser, but RPG Maker managed to offer wannabe game designers a chance to get their feet wet without any programming knowledge whatsoever.

The same obviously holds true with RPG Maker 2. Unlike the last game, RPG Maker 2 allows players to create 3D RPGs, rather than 2D ones. The graphics engine is still under whelming, but it manages to get the job done.

Creating environments is as simple as you want it to be. Simply find the terrain/object that you want to appear in your map, and plop it down into the field. Luckily, more complex maps can be built for those of you who want your RPG to have a more unique look to it.

Due to the complex nature of the 3D engine, character animations has been limited in this edition of RPG Maker. However, there are still over a hundred or so character and monster templates to choose from and you can edit their basic appearance - such as their color. You can also edit the sound effects for the spells and the weapons. Hell, you can link a fire-like sound effect with a ice spell if you want to.

Lastly, RPG Maker 2 will support USB keyboards, which will obviously relieve one of the major frustrations from RPG Maker 1. (Read: no more "typing" in letters one by one with the d-pad.) We'll have more on RPG Maker 2 in the coming months.


RPG Maker 2 Screenshot 1 RPG Maker 2 Screenshot 2 RPG Maker 2 Screenshot 3

Additional Media
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